3ds Max 2019: Advanced Materials

35 Video Lessons

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About this Course

Physically-based rendering (PBR) simulates the way light works in the real world. It achieves greater realism with less effort than traditional 3D rendering.

This course is updated for 3ds Max 2019, and focuses on PBR shading techniques. The Physical Material simulates surfaces such as stone, glass, and metal.

Expert also looks at building shading networks, and combining and adjusting maps in interesting ways. Procedural maps such as Substance deserve special attention, and you'll also see how to bake them out to bitmap files for cross-application and renderer compatibility.

 

By the end of the course, you'll have a firm foundation in advanced shading workflows in 3ds Max.

 

Contents

 

Introduction
Welcome

Using the exercise files

 

1. Material Editor Tips and Tricks
Using preview windows

Setting Material Editor options

Creating multiple view tabs
Storing materials in sample slots

Lay Out and Select commands

Understanding XRefs and materials

Display Map Output Selector nodes

 

2. Hard Surface Materials
Rendering the Physical Material

Adjusting Metalness and Reflection Color

Using Index of Refraction (IOR) to control reflectance

Setting a custom reflectance function

Stretching highlights with Anisotropy

Mapping the bump channel

Adding a clear coat

 

3. Ray Tracing Techniques
Controlling physical transparency

Tinting with Transparency Depth

Backlighting with thin-walled translucency

Sub-surface scattering for physical translucency

Light emission from a surface

 

4. Building Shading Networks
Future-proofing material presets

Layering and masking with a composite map

Color adjustment with a color correction map

Preparing for texture baking

Materials for texture baking

Baking maps with Render to Texture

Rasterizing textures with Render Map

RGB curves adjustment with an output map

 

5. Advanced Mapping
Mapping a gradient ramp

Procedural mapping with Substance

Simulating relief detail with Normal Bump

Deforming surfaces with Displacement

Combining maps with RGB Multiply

1. Language: English. 

2. Secure download. 

    Video file format: MP4.

3. Learn anywhere. Switch between

    your computer, tablet, or TV.  

4. Practice while you learn

    with exercise files.  

5. Secure payment by PayPal.

6. 30 days refund.

7. No subscription needed.

8. Lifetime access.

9. This course without a sponsored ads.

 

Watch. Listen. Practice. Learn.