Maya: Retopology for Animation

15 Video Lessons

Was: $35

Deal Price: $15

You Save: $20

About this Course

Retopology is a fun combination of artistry and technique. Characters that are sculpted in programs like ZBrush or Mudbox are usually too dense to animate correctly. Retopology takes an existing sculpted model or 3D scan and optimizes the mesh for efficient geometry and more natural animation.

Expert shows how to import the original model, plan the refined edge flow, and create new geometry, and modify the polygon mesh.

By the end of the course, you should be able to apply the same theory to prepare any character for rigging and animation.

 

Contents

 

Introduction
Retopology with Maya

Preparation for this course

 

1. Preparing for Retopology
Set up the sculpted model

Draw guidelines

Establish the major flow zones

Deal with special cases

Finish the guidelines

 

2. Using the Modeling Toolkit
Place vertices and polygons

Extend edges

Make the ear

Add and delete polygons and edge loops

Increase the mesh detail

Relax the mesh

Retopology tips and tricks

Mirror the other half of the model

1. Language: English. 

2. Secure download. 

    Video file format: MP4.

3. Learn anywhere. Switch between

    your computer, tablet, or TV.  

4. Practice while you learn

    with exercise files.  

5. Secure payment by PayPal.

6. 30 days refund.

7. No subscription needed.

8. Lifetime access.

9. This course without a sponsored ads.

 

Watch. Listen. Practice. Learn.